### Open House

### 18:00 Friday 7th February

**–**

When Sick of You, Sunday 9th February

*Full Moon 07:33 Sunday*

### 12 The Homing, Cambridge, CB58SD

Matt is on 07903 383081, please RSVP with expected attendance, bonus points of you send x, y and A (see below!).

Feel free to drop in and out as you please.

## Offerings:

Food

Chill

Chat

Drink

Games (several in parallel probably – see selection below + your bringings!)

Jam (bring instruments)

Meditate

Fire

Tubs @

Sauna @

Cold Plunge

*@wood-fire-heated*

### + Your Contributions (message me!)

### {Geek Time}

– Pointless and Excessive Use of Maths/Logic

_ I hope the puritans among you are screaming “there is no such thing!!”_

Attendance algorithm:

Use the following algorithm to find your provisional arrival time (a), and then your actual arrival time (A).

A and a are in units of days, with

00:00 Friday = 0.

So that, e.g. 1+18/24 = Saturday at 18:00..

Or if maths makes you uncomfortable, you should consider whether we can be friends…

ok, ok, if you really don’t like maths: basically: {if you love maths don’t read this para}

[if you only want to come on just one day/night, come Saturday, if you want to mainly come for games, come earlier on Saturday, if you are not so keen on games, come a bit later on Saturday. If you can’t make Saturday, feel free to come Friday / Sunday instead. If you want to come stay the WHOOLE weekend, just phone me to check I actually like you that much ;-). This is to concentrate attendance for Saturday, and for people of similar gaming tastes at appropriate times. Simples aye!

It will also help me for foods and such :-). Note, I envisage a massive game of Avalon around 7pm; but there will be other things going on too.]

If you want to stay in mixed numbers (such as 1+18/24) suggest choose x as even, y as 0, 5 or 10.

#//#//##//#//#

- x = number of hours you want to come for 0 < x < 48.
- y= how important is gaming to you 0<y<10.

(0: probably won’t game -> 10: I only want to game) - If x>30, a=18/24, go to step 6. Otherwise, continue to step 4.
- a* = 1+21/24-6y/240-x/48.
- If a*<1+12/24 : a=1+12/24, otherwise a=a*.
- b = time in hours between time a and your next appointment.
- If x<b, A=a, algorithm complete. Otherwise continue to step 8.
- c = duration in hours of your next appointment.
- d = a+(b+c)/24
- e = 1+21/24-4y/240
- If d<e : A* = d : go to step 22. Otherwise, go to step 12.
- a# = a+(b-x)/24
- If a#<18/24 : a’=18/24, otherwise if 21/24<a#<1+12/24 : a’=1+12/24, otherwise a’=a#.
- f = time in hours between time a’ and your next appointment.
- If x<f, A=a’, algorithm complete. Otherwise continue to step 16.
- g = duration in hours of your next appointment
- h = 24*(a-a’)+b-f-g
- k=24*(2-d)
- If f<2 and h<2 and k<2, A= 18/24 or 2+10/24, (attendee choice – algorithm complete) otherwise:
- Choose max of {f, h, k}.
- If f : A=a’ algorithm complete. If h : A*=a’+(f+g)/24. If k, A*=d.
- If 1<A*<1+12/24 : A=1+12/24, otherwise if 2<A*<2+10/24 : A=2+10/24, otherwise A=A*.
- Algorithm complete.
- Sub note, if c<<x you might like to consider leaving and coming back again :-).
- How much fun was that!

#//#//##//#//#

### Games Choice

**Buddhafield GEA Inspired ‘Fun’**

(not so dissimilar to the potato masher game)

**Perudo!**

**Evolution Climate**

**Carcassonne + Expansions**

**Avalon**

**Mafia**